Friday, February 3, 2017

ADVENTURE LOG SESSION 5

DATE: May 20-June 1, 1226

CHARACTERS

Thom Tum, 2nd level Gnome Thief
Igor, 2nd level Dwarf Cleric


MAY 20

-- The Dryads reveal that Thom Tum had contracted a magical corruption from the Lost One creature he confronted  a few days earlier.  They after the magic of his healing bracelet to keep the corruption at a minimum for now.

-- The Dryads free Ziassa.  After they get the Real Catherine to stop strangling him, he explains that the Catherines are channeling one of the gods lost in the Soulspace, trying to find a way to re-manifest on the prime material plane.  Ziassa was traveling to Orb Lake to use the magic there to bring her fully over.

MAY 21

-- On the way to Orb Lake the PCs have an encounter with a shadowy Fae creature, but manage to tale their way through.

--  At Orb Lake, Aithen is brought to the lake and reveals himself to be a forest spirit that takes the form of a giant Fae Stag.  He had fallen in love with a human woman and took human form, but as his human body aged he became senile and sickly,a nd forgot his true heritage.

-- Ziassa runs away in the confusion

-- Aithen rewards the PCs by bequeathing to them the deed to his house in Timbervale, and everything within.  They may also ask a boon of him (within reason) in the future as essentially a favored owed.

-- Thom Tum is cured of his corruption

MAY 30

-- The party arrives back in Timbervale, only to find many refugees camped outside it.

-- After some trouble at the gates, the PCs are let in by Grimbul, who recognize them.

-- The party learns that the town is taken over by a military governor, and that a large army contingent is making its way down south to the province.

-- The party claims Aithen's house and spends the night.

JUNE 1

-- New governor gives hard-line speech

-- Party searches the house, finds the house's deed, the Trowel of Holding, and Aithen's hidden treasures.

-- Party comes under surveillance by the local guards.

-- Ziassa shows up at the house, wanting to use Aithen's books for research.  Ziassa backs off after a verbal confrontation

JUNE 2

-- PCs discover how to visit the wizard's guild by walking in a magical sigil pattern through the streets.  There they run across Ziassa again

-- Party learns that the province capital, Iverell, is still in chaos thanks to insane wizards.

-- The party learns that the creatures supposedly behind the plague are called ElMiraj, a race of reclusive rabbit-like shapeshifters from the world of Tao who specialize in magically-created pestilence nad disease.

No comments:

Post a Comment